Cloudbreaker — 3D rail shooter roguelite builder
This is the kit's real output, hosted as a page, not a video. Share the link freely; the badge brings people back here.
What's in the kit
The builder prompt
One prompt, about 1200 words. Paste it into Claude Code and the whole thing is built from scratch.
Make it yours
Five short steps: what was built, how to change the worlds, add your own ship, and publish it.
Your own shareable build
Publish what you make and get a demo page like this one, with your name on the badge.
What it builds
A complete on-rails 3D shooter with roguelite runs, in one HTML file and no libraries. Your ship flies forward through three worlds; you hold to paint up to eight targets with a lock-on reticle and release to fire a volley of homing shots, roll through bullet patterns, pick one of three upgrade cards each sector, and fight a multi-part boss at the end of every world. Pseudo-3D is done with a hand-written projection and WebGL2 shaders, so it runs at 60 fps on a phone.
- Three worlds, three sectors each, a boss per world
- Hold-to-lock volley with up to 8 targets and homing shots
- Barrel roll that deflects bullets on a short cooldown
- Six weapons, eight passives, upgrade cards every sector
- Touch, mouse and keyboard; portrait and landscape
- Generated music that reacts to combos; no asset files
The lesson: make it yours
15 minutes · 5 steps · Step 1 is free to read
- 01Run the prompt2 min
- 02Read what it built2 min
- 03Change the worlds2 min
- 04Add your own ship2 min
- 05Publish and share2 min
Reviews
Only buyers can reviewNo reviews yet. The first buyer to run it gets to say how it went.