The ten-minute lesson: a template for creators
Every kit ships with five steps. Here's the template, what each step is for, and the two sentences that make or break it.
The lesson is the part of a kit that buyers remember. It's also the part creators find hardest to start, so here is the template every kit uses, step by step. You fill in nine fields in the kit editor and the five steps are generated from them. Most creators finish in an afternoon.
Step 1: Run the prompt
The buyer pastes the builder prompt into an empty folder and waits. Your job here is one sentence: what they should see when it's done. "One HTML file around 3,000 lines. Open it: a title screen, three rings, a wave counter at 1 / 10." Concrete, checkable, reassuring.
Step 2: Read what it built
Nobody reads the code. Instead the buyer asks the agent for a map. The template prompt asks where the data block is defined. Name it in the editor: "the WAVES list", "the CROPS table", "VOICE.md". That name is reused in steps 3 and 4, so pick the thing a buyer would most want to change.
Step 3: Change the data
This is the step that sells the kit. Write a follow-up prompt that changes only the data block and produces a visibly different result. Start it with "Edit only …". Then say what they should see. If this step works, the buyer has learned the pattern for every change after it.
Step 4: Add your own touch
The build stops being your demo and starts being theirs. Name the thing (their ship, their farmhouse, their house voice) and write a prompt with [PLACEHOLDERS] in capitals for their values. Ask them to put their name on it. People who do this are the ones who publish.
Step 5: Publish and share
Generated for you. The buyer uploads their file (or a recording) and gets a demo page with their name on the badge, linking back to your kit.
The two sentences that matter
For steps 3 and 4, the "what you should see" sentence does more work than the prompt itself. It tells the buyer whether it worked without them having to judge. Write it after you run the prompt yourself, and describe what actually changed on screen.